![]() I'd love to hear what you think of the process and I hope you find it useful.Īnyway, you're definitely not maximizing the potential raw footage has using your workflow.īasically it's very simple. I need to test this a bit further but so far that seems the best way to me. Underexposed files show excessive grain after applying BMD Film to VisionLOG LUT. From what I’ve seen the BMD Film to VisionLOG LUT doesn’t blow any details on properly exposed files, so decreasing exposure in Camera Raw retains all of the original info in the file. ![]() At least in my testing properly exposed files at 800 ISO look clearer than the underexposed ones by one stop at 400 ISO. I don’t think it’s a good exercise to underexpose during filming because it may introduce grain. ![]() I’ve found that you may need to adjust the exposure up to -2 on properly exposed files (incident light meter reading) in Camera Raw since the BMD Film to VisionLOG LUT will make the image much much brighter. Adjust exposure on the first node using Camera Raw accordingly. On the second node apply creative LUT such as VisionColor Osiris M31 for example or any other Osiris LUT.ħ. On the first node apply BMD Film to VisionLOG LUT 64 version. Import CinemaDNG files into Davinci Resolve.ĥ. So here's my workflow, I hope you find it helpful:ġ. Of course you could match the colors from BMD Film processed CinemaDNGs to the ones processed with AE and VisionLOG but this workflow is for the "one-click" type of work where you get 95% of the way with just applying the LUTs. If you're using Davinci Resolve to handle your CinemaDNGs you're stuck with the BMD Film for debayering and gamma which is, well, made for completely different camera than the 5D MK III or any other Canon and applying the Osiris LUTs to BMD Film processed files gives a completely different colors from the ones you get using the VisionLOG. The main problem with using VisionColor Osiris LUTs is that they're really "optimized" to work with their VisionLOG Raw and that means using AE for handling the Raw files which is slow. After searching online for the best way to process ML Raw files for use with VisionColor Osiris LUTs and not finding a clear answer, I decided to do some testing on my own and here's the process I've found to work the best for me so far.
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